I have combined my engine with ODE physics engine. This demo shows the basic features of rag doll. I am putting the physical attributes into my level editor at this moment.
These two models have the same amount of polygons. There are only 276 polygons on these models. We can generate normal map from high-poly model and map it to low-poly model. Beside this, we can use the normal map to calculate the reflection and refraction of glass on low-poly model.
The advance material editor let the artist create new material just by dragging & connecting components.It's very easy for artist to create various visual effects.